Eskimi Creative Studio 101

A practical guide to Eskimi Creative Studio: who we are, what we do and how we help brands create more effective digital advertising. This manual covers our creative services, capabilities, formats and ways of working, as well as how to brief and collaborate with the Studio. It also includes minimum media investments, production requirements, lead times, responsibilities, processes, best practices and answers to frequently asked questions.

Getting to know Eskimi Creative Studio

An introduction to Eskimi Creative Studio: what we are, our purpose and mission, and the role we play within Eskimi. This chapter explains our value proposition, strategic objective and core responsibilities, as well as how we define and measure our success.

Getting to know Eskimi Creative Studio

What is Eskimi Creative Studio?

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Eskimi Creative Studio is the creative strategy and production function within Eskimi. We turn campaign opportunities into effective, technically sound and commercially viable creative solutions.

Creative Studio is a multidisciplinary team that creates and adapts visual assets for brand campaigns - from video and display, to interactive and branded content.

We connect media strategy with creative execution, helping Eskimi and its clients deliver advertising experiences designed to capture attention, support campaign performance and strengthen commercial outcomes.

Read more here.


👀 AT A GLANCE

What we are Eskimi’s internal creative strategy, production and innovation function
Why we exist To give every campaign the strongest possible creative execution, for the best possible campaign performance; to remove blockers to going live and serving out full campaign inventory
Who we support Eskimi’s clients, commercial teams, regional teams and campaign delivery teams
What success means Strong creative delivered reliably, commercially and at scale

🧭 PURPOSE

We turn media opportunities into campaign-ready creative solutions.


🚀 MISSION

To enable Eskimi’s clients and commercial teams to launch better-performing campaigns through accessible, scalable and data-informed creative solutions.

Creative Studio exists to support the success of other business functions.


⚙️ OUR ROLE WITHIN ESKIMI

Eskimi helps brands capture attention in a crowded digital environment. Creative Studio supports this by ensuring that campaigns are not only delivered to the right audiences, but are also engaging, memorable and effective.

We operate as a strategic enablement function across the business:

WHO WE SUPPORT HOW WE CONTRIBUTE
Sales and regional teams Strengthen pitches, shape creative opportunities and support commercial conversations
Account management and campaign teams Help deliver effective campaigns and stronger client experiences
Product and leadership teams Support product adoption, client retention and sustainable revenue growth

We are not simply a production team; we are a business function that contributes to commercial success through creative expertise, technical execution, and operational support.


💎 OUR VALUE PROPOSITION

WHAT WE PROVIDE WHAT IT MEANS
Creative expertise Creative concepts, design thinking, visual storytelling and campaign execution
Technical expertise Advertising experiences designed to meet technical, platform and delivery requirements
Speed Efficient creative delivery while maintaining quality and compliance
Scalability The ability to support campaigns across markets, languages and varying levels of demand
Innovation Continuous exploration of new creative capabilities and emerging advertising technologies
Performance focus Creative decisions informed by campaign goals, audience behaviour and measurable outcomes

🎯 STRATEGIC BENEFITS

🛠️ CORE RESPONSIBILITIES

Creative Studio is responsible for:

RESPONSIBILITY WHAT WE DO
Creative production Creation and adaptation of campaign assets across supported advertising formats
Technical development Development of interactive, dynamic, rich media, and bespoke advertising experiences
Creative consultation Advising internal teams and clients on creative feasibility, best practices, technical requirements, and production approaches
Operational support Supporting campaign delivery through quality assurance, troubleshooting, technical validation, and creative implementation
Innovation and capability development Researching, testing, documenting, and introducing new creative capabilities that strengthen Eskimi's market offering
Knowledge management Creating systems, documentation, training materials, and operational standards that enable consistent delivery across the team

📊 HOW WE MEASURE SUCCESS

The measure of success is not creative quality alone. It’s creative quality - delivered reliably, at scale, to every Eskimi client regardless of market size, budget, or internal resources.


Getting to know Eskimi Creative Studio

Creative Studio 2026/27 Roadmap

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👁️ VISION

A Studio that is trusted for how it delivers and valued for what it enables. Sales teams that win more. Clients that keep coming back. Campaigns that perform.


🗺️ WHERE WE ARE GOING

We are building a Creative Studio that people can count on:

WHO WHAT THEY CAN EXPECT
Our clients Creative that performs
Our sales teams Ideas and expertise that help them win
Our creative team Clarity, growth and work that matters

🌟 HOW CREATIVE STUDIO WILL BE KNOWN

💡 Systemised creative innovation

🛠️ Technical expertise

⚙️ Operational excellence

📈 Commercial impact

🤝 Exceptional client experience


🏛️ THE FOUNDATIONS BENEATH THE VISION

Everything we want to achieve depends on three foundations:

FOUNDATION WHAT IT MEANS
Stability A team and operating system strong enough to absorb pressure without breaking
Scalability Processes and infrastructure that grow with demand rather than working against it
Predictability Stakeholders know what to expect and consistently receive it

These foundations allow strong creative work to happen repeatedly, reliably and at scale.


🔎 A LOOK BACK AT 2026

Creative Studio entered 2026 during a period of significant disruption.

The departure of key project management personnel in early Q2 destabilised operations at a critical point of growth. Processes that depended on institutional knowledge rather than proper documentation became particularly vulnerable.

The team is talented, committed and capable. However, they have frequently had to compensate for weak systems through exceptional individual effort.

This has left the Studio operating in damage-control and stabilisation mode. The team has been permanently reactive, not because of individual failure, but because the systems supporting them were not strong enough to absorb change.

That is not a sustainable operating model. It is also not fair to the people working within it.


⚠️ OUR BIGGEST RISK

The greatest risk facing Creative Studio is not technology, AI or budget. It is the possibility that demand continues to grow faster than our operational maturity.

As the Studio becomes more valuable, it attracts more work and more pressure. Without stronger systems, success itself becomes a risk. Every initiative in the Creative Studio roadmap is therefore designed to close the gap between the Studio’s potential and the systems supporting it.


🔄 HOW WE'RE EVOLVING
PAST FUTURE
Reactive production team Stabilised and rebuilt after disruption, becoming a governed delivery engine
Informal and unstructured

Governance designed to create a structured brief intake and triage

Relationship-driven Institutional knowledge captured
Knowledge held by individuals Reduced key-person dependency
Output measured primarily by volume Output measured by impact
Engaged after decisions were made Innovation protected and active
Firefighting as the default Move toward greater visibility for predictable, scalable delivery

🎯 WHAT SUCCESS LOOKS LIKE

This transformation will be successful when we have:

Success will not simply mean that Creative Studio delivered more. It will mean that Creative Studio became more.


💼 HOW WE'LL OPERATE

⚙️ Systems over heroics

🌿 Calm over chaos

🛡️ Accountability without fear

📊 Commercial clarity


🧩 PRINCIPLES GOVERNING THE FUTURE OF CREATIVE STUDIO

Creative Studio already has strong creative capability. The challenge is making that capability consistently available at scale, without relying on exceptional effort from exceptional individuals.

Innovation must be systematic One-off experiments do not create a sustainable competitive advantage; repeatable systems do
Data should inform creativity Performance intelligence should help shape creative decisions without replacing creative instinct
Delivery and experimentation must coexist Reactive delivery and proactive innovation are both necessary. Our operating model must protect space for each
Sales enablement drives adoption Creative Studio becomes indispensable when Sales believes our involvement increases its likelihood of winning
Modular thinking enables scale Reusable component systems can reduce production time, relieve pressure on developers and make solutions easier to use across markets

✨ WHY THIS MOMENT MATTERS

Most people join teams that are already built. They inherit established processes, learn existing systems and enter a culture that was formed before they arrived. Their role is to understand the environment and perform within it.

You are joining Creative Studio at a different kind of moment.

The team is small, globally distributed and disproportionately talented. Its work spans more than 40 markets, nine time zones and some of the most technically sophisticated formats in programmatic advertising.

Creative Studio supports major agencies, regional brands and emerging markets simultaneously, with a team far smaller than the scale of its output might suggest.

More importantly, you are joining while the Studio is being deliberately rebuilt.

New governance, systems, career frameworks and ways of working are being established now. This means your contribution will extend beyond the tickets you manage:

You are not joining a finished thing. You are joining something in the process of becoming what it is meant to be.

That is rarer than it sounds, and it is worth being excited about.


Getting to know Eskimi Creative Studio

Meet your Creative Studio Team

MEET YOUR TEAM

One of the best things about Creative Studio is the people. Everyone brings different strengths, and we work best when we collaborate, ask questions, and support one another. Here's a quick introduction to some of the people you'll be working with most often.

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🚀 LEE GELDENHUYS

💼 Creative Director 

Lee's role is to make sure the Creative Studio has everything it needs to be successful - from strategy and resourcing through to process improvement, stakeholder management and team development.

Lee believes in giving people ownership, encouraging questions, and creating an environment where it's safe to learn, experiment and challenge the status quo.

Come to Lee for:


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🎯 KASPARAS

Senior Creative Project Manager

Kasparas leads our more technically complex and bespoke creative projects. If a campaign involves custom development, interactive experiences, or requires particularly close coordination between designers and developers, there's a good chance Kasparas is involved.

He's knowledgeable about our workflows, our products, and how bespoke campaigns are delivered.

Come to Kasparas for:


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🎯 PURITY

Creative Project Manager

Purity helps guide Creative Studio projects from the initial brief through to production and delivery. She works closely with Sales and the creative team to check that briefs are complete, the correct assets have been supplied, and everyone understands what is required. Purity helps keep work organised, follows up on missing information and makes sure questions are resolved before they cause delays.

Come to Purity for:


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🎯 REGINA

Creative Project Manager

Regina coordinates Creative Studio projects and helps keep communication flowing between Sales, designers and developers. She tracks each project through the production process, communicates updates and helps manage timelines, feedback and final delivery. Regina is a useful first point of contact when you need to understand what stage a project has reached or what needs to happen next.

Come to Regina for:


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🎨 ALONA

Graphic Designer

Alona is one of our senior designers and one of the creative engines of the studio.

She has a great eye for quality and is incredibly experienced across the wide variety of formats we produce. She's collaborative, thoughtful, and always willing to explain the "why" behind creative decisions.

Working well with Alona means providing clear briefs, asking good questions, and trusting her creative expertise.

Come to Alona for:


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🎨 RAHID

Graphic Designer

Rahid joined the team more recently and brings fresh creative energy to the studio.

He works across a wide range of creative production, adapting assets, creating banners, and helping bring campaigns to life. Like everyone in Creative Studio, he thrives when briefs are clear and expectations are well defined.

Come to Rahid for:


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💻 SHAMIM

Front End Rich Media Developer

Shamim builds many of the interactive experiences that make our campaigns stand out.

Whether it's rich media executions, animations ,or custom functionality, he's often the person bringing a creative vision to life.

He's proactive, dependable, and an excellent problem-solver. The earlier he's involved in technically complex projects, the better the outcomes tend to be.

Come to Shamim for:


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💻 CHIBUZO

Front End Rich Media Developer

Chibuzo is another highly experienced developer within the Creative Studio and works across many of our bespoke campaigns.

He has deep technical knowledge and collaborates closely with both designers and Project Managers to turn ideas into polished, functional creative experiences. 

Come to Chibuzo for:


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🌍 THESHLIN

Senior Creative Strategist

Theshlin is our Creative Studio strategist and one of the team's biggest idea generators. While the rest of the studio is focused on delivering campaigns, Theshlin is often thinking about what we should build next - whether that's new creative concepts, sales playbooks, workshops, certifications, industry narratives or resources that help our teams (and clients) better understand what Eskimi can do.

He works closely with Sales, Marketing, Product and the Creative Studio to identify opportunities, solve business problems, and translate complex ideas into clear stories and scalable resources. 

Come to Theshlin for:


 

How to brief


How to brief

What are Open Files?

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QUICK ANSWER

WHAT SHOULD I SEND?
WHAT YOU WANT TO CREATE FILES TO SEND US

A template banner

.PSD | .PSB | .AI | .EPS | .FIG files, including font files

A custom rich media banner with animated elements .PSD | .PSB | .AI | .EPS | .FIG files, including font files
A custom rich media banner with video elements .PSD | .PSB | .AI | .EPS | .FIG files, including font files AND .MP4 | .MOV files, or YouTube link
A custom rich media banner with video elements that need to be edited .PSD | .PSB | .AI | .EPS | .FIG files, including font files AND .AEP files
A custom rich media banner with custom animation .PSD | .PSB | .AI | .EPS | .FIG files, including font files

⚠️ 3D projects have their own separate, additional asset requirements. Read the 3D-modelling specific Help Page here.

Need more detail? Read the explanations below👇


DEFINITION

Open Files (also called working files or source files) are the original, editable documents created by a designer using specific creative software. 

They are organised into layers, with different parts of the design kept separate. For example, the background, product, logo and text may each sit on their own layer.

This allows Creative Studio to open the artwork and move, resize, replace or edit each part individually.

OPEN FILE TYPES

The correct Open File format depends on whether we are working with a static design or a video.

🖼️ STATIC DESIGNS (TEMPLATE BANNERS + CUSTOM RICH MEDIA)
FILE TYPE CREATED IN

.PSD

Adobe Photoshop
.PSB Adobe Photoshop
.AI Adobe Illustrator
.EPS Adobe Illustrator
.FIG Figma

These files can contain separate, editable layers for elements such as the background, product, logo and text.

🎬 VIDEO DESIGNS
FILE TYPE CREATED IN
.AEP Adobe After Effects

⚠️ Do not send .AEP files for static banner executions.

We only need an .AEP file when we must edit the original video, for example:

An .MP4 or .MOV file can only be used exactly as supplied. We cannot change its dimensions, playback time or content.

❌ FILES WE CAN'T USE FOR EDITS
FILE TYPE WHY WE CAN'T USE IT
.PNG It's a flat image without editable layers
.JPG / .JPEG It's a flat image without editable layers
.MOV It is an exported final video, not the editable video project
.MP4 It is an exported final video, not the editable video project
.CDR It is a proprietary CorelDRAW format that we don't support

⚠️ IMPORTANT EXCEPTION

A .PNG or .JPG can still be used as one element inside a larger Open File. For example, a layered Photoshop file might contain:

The .PNG or .JPG is only one part of the design. Because the overall .PSD, .AI or .FIG file remains layered, we can still edit and adapt the complete banner.

Simple rule: A .PNG or .JPG can be an element inside an Open File, but it is not an Open File by itself.

*Static images can also be animated.


FONT FILES

If the creative assets have any text, we also need to have font files included in the Open Files. 

We do also need the original font files when we do image resizes for banners.

Think of it like opening a file on your computer that uses fonts that you don't have installed - your computer can't display the original font because it doesn't exist on your system. If a computer does not have the specific font installed, the design software will substitute a default font. This ruins the layout, changes line breaks, and alters the visual style.

Without the original font, we have two options: 

An Open File is incomplete if its fonts or linked assets are missing.


ANIMATING STATIC ELEMENTS

We can use layered static Open Files (.PSD, .AI or .FIG) to create a new animations. Because the design elements are separate, we can animate the logo, text, product, background or other elements individually.

Exported videos cannot be reanimated. A .MOV or .MP4 is a completed, exported video. Its original elements and animation settings are no longer separate, so we cannot take it apart and reanimate them.

ANIMATION TYPES

An animation is movement created by a developer, or by an animator.

Creative Studio produces animation in two different ways. The right approach depends on whether we are adding movement to existing design elements or creating new animated content.

1. ADDING MOVEMENT TO EXISTING ELEMENTS

Our developers can animate the separate layers supplied in a static Open File. For example, they can make an existing:

The elements already exist. The developer is adding movement to them using code.

Think of this as moving existing pieces around the screen.

2. CREATING NEW ANIMATED CONTENT

Some concepts require movement or visual content that does not already exist in the supplied design. For example:

This work must be created by an animator or 3D artist. It requires specialist animation software, additional production time and a separate editable project file.

Think of this as creating a new moving performance that didn't exist before, not simply moving existing pieces.

ANIMATION TYPE WHAT NEEDS TO BE EXECUTED CREATED BY
Movement added to existing elements Layered static assets that already exist Developer
New animation production New movement, angles, effects or scenes that still need to be created Animator and / or 3D artist

Both developers and animators create movement. The difference is whether we are animating visual elements that already exist, or first need to create new visual content.

VIDEO

Unlike animation, video refers to completed footage supplied by the client. It is treated as a fixed asset rather than something we can recreate or reanimate. 

We treat this footage as a finished visual asset. We can use it within a creative execution, but we cannot create additional footage or change what was originally filmed.

✅ WHAT WE CAN DO

Depending on the supplied file and the request, we may be able to:

❌ WHAT WE CAN'T DO

Simple rule: We can adjust how the supplied video is used, but we cannot change what happens inside the footage.


WATCH OUR VIDEO TUTORIAL


⚠️ 3D projects have their own separate, additional asset requirements. Read the 3D-modelling specific Help Page here.

How to brief

Why do we need Open Files?

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SEPARATE ELEMENTS

In an Open File, these elements remain separate:

This means we can move, resize, replace or edit one element without changing everything else.

WHY WE NEED SEPARATE LAYERS

To resize your banners for different ratios, we need to physically move the individual design elements independently within the full image itself; we cannot simply stretch a 300×250 banner into a 970×250 banner (as an example - this principle applies to all sizes); it would look like this:

WHAT IT SHOULD LOOK LIKE

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WHAT IT ENDS UP LOOKING LIKE

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See this in action here.

This is important because proper resizing requires us to work with individual elements independently to:

When we only receive a flattened image (.JPG, .PNG, etc), none of these elements exist separately anymore - to us, the entire banner becomes a single picture.

Imagine it like receiving a photo of a loaf of bread and being asked to change the flour - the flour is already baked into the bread; they’re no longer separate elements that can be changed.

The same applies here. Without layered source files, we cannot accurately isolate products, logos, text, backgrounds, buttons, or other creative elements.

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⚠️ 3D projects have their own separate, additional asset requirements. Read the 3D-modelling specific Help Page here.

*Read more about what Open Files are here.

How to brief

3D and High Impact Format T's & C's

HIGH IMPACT PROJECT REQUIREMENTS

High Impact projects involve more planning, production and specialist work than standard banner projects. Following these requirements helps Creative Studio begin production on time and avoid unexpected delays.


📦 CREATIVE ASSETS

📦 CREATIVE ASSETS

Development can only begin when Creative Studio has received all the assets required for the project.

STANDARD BRAND ASSETS

For ALL projects, please provide:

*Read more about Open Files for standard projects here. 


🧊 ASSETS REQUIRED FOR 3D PROJECTS

If the project includes a 3D product or object, we also need:

WHAT DOES “UV MAPPED” MEAN?

WHAT ARE ORTHOGRAPHIC REFERENCE PHOTOS?

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📅 WHEN DOES THE PRODUCTION TIMELINE BEGIN?

Lead times commence only after:

The estimated timeline assumes:


🗺️ STORYBOARDS

🗺️ STORYBOARDS

WHEN IS A STORYBOARD REQUIRED?

A storyboard is used for experiences that include 3D modelling or animation.

It shows how the experience will work before development begins. This allows the client to review and approve the complete experience in advance.

WHAT DOES STORYBOARD APPROVAL INCLUDE?

Approving the storyboard means approving:

Development begins only after the storyboard has been approved.

WHAT HAPPENS AFTER STORYBOARD APPROVAL?

Once the storyboard is approved, the project scope is considered locked.

This means the agreed structure and functionality should not change during production. Requests such as the following may be treated as a change in scope / new project:

A scope change may require:


✏️ PRODUCTION REVERTS

✏️ PRODUCTION REVERTS

A production revert is a small visual or content change that does not change how the approved experience works.

EXAMPLES OF PRODUCTION REVERTS

WHAT IS NOT A PRODUCTION REVERT?

The following requests change the structure or functionality of the experience and must be submitted as a new brief:

A new brief may require a new production schedule and may affect the delivery date.


💬 CLIENT FEEDBACK

All feedback must be collected and submitted as one complete list per revision round.

WHAT IS A REVISION ROUND?

A revision / revert round is one consolidated submission of client feedback.

It may include several individual changes, provided they are sent together. Creative Studio will complete the changes and return one revised version.

❌ PLEASE DO NOT SEND FEEDBACK:

Before making changes, Creative Studio may ask for confirmation that feedback from all decision-makers has been included.

Once a revised version has been returned, any additional feedback will count as a new revision round, even if the requested changes are small.

The new revision round will re-enter the production schedule according to current Creative Studio capacity. This may affect the final delivery date.

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Submitting consolidated feedback allows the Creative Studio to complete revisions more efficiently, reduces project coordination overhead, minimises the risk of conflicting instructions, and helps ensure timely delivery.


⏱️ CLIENT REVIEW TIMES

The production timeline allows the following time for client review:

REVIEW STAGE    
CLIENT REVIEW TIME
Version 1 1 working day
Version 2 1 working day
Final quality check 1 working day

If feedback or approval takes longer, the final delivery date will move accordingly. The timeline may also change depending on the number and complexity of the requested revisions.


🚨 NEW REQUIREMENTS DURING PRODUCTION

Adding new requirements after production has started increases the amount of work, project coordination and delivery risk. The agreed timeline assumes that the approved brief will remain substantially the same throughout production.

If requirements change after development begins, Creative Studio may need to review:

Further production may pause until the revised requirements have been reviewed and agreed.

Complete brief = faster project start. Missing information, late feedback or changes to the approved scope may affect the production schedule and delivery date.



How to brief

3D modelling and rendering: timelines and complexity

WHY ARE SOME 3D PROJECTS MORE COMPLEX THAN OTHERS?

Not all 3D projects require the same level of effort.

Simple product animations (such as rotating bottles, cans, phones, or packaging) are generally quicker to produce than people, animals, or characters.

Characters are significantly more complex because they require:

Think about how many tiny muscles in your face move when you smile, laugh, frown, blink, or talk. A 3D artist has to recreate all of those movements digitally so the character looks natural rather than stiff or lifeless. A product only needs to exist. A character needs to act. It has to move, express emotion, and behave.

As a result, character-based 3D projects typically require more specialist skills, longer timelines, and larger budgets than product visualisation.

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If a brief involves animated people, animals, or characters, please involve Creative Studio early so we can advise on feasibility, timelines, and production requirements before commitments are made.


WHY ARE 3D ANIMATION SO MUCH MORE COMPLEX TO BUILD AND CHANGE?

Unlike a flat design, a 3D scene is a complete virtual environment. Changing the position of an object often means reworking:

What looks like a small change can require rebuilding part of the scene so everything still looks natural.

WHY DO SOME 3D REVISIONS TAKE SO LONG?

Not all revisions are equal. Changing text or colours may be relatively quick.

However, changing how objects move, interact, or appear in the scene often means rebuilding and reanimating parts of the project rather than simply editing what already exists.

The more movement involved, the more work is usually required.


WHY CAN'T YOU JUST SPLIT UP OR DIVIDE THE 3D MODEL?

3D models aren't built like LEGO bricks.

Many models are created as a single object. If a client later wants part of that object to move independently (such as a bottle cap opening), we first need to rebuild the model into separate moving parts.

What sounds like a small change can sometimes become a significant rebuild.

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WHY DO WATER, SMOKE, FIRE AND OTHER EFFECTS TAKE SO LONG?

Effects like water, steam, smoke, bubbles, splashes and fire aren't simply videos placed on top of an animation. The computer calculates how these effects move through the scene, frame by frame.

Think of it like drawing a puff of smoke...

...then drawing it again...

...and again...

...for every single frame of a 10-second animation.

That's why these effects require considerably more processing time than simple object animation.

Why do elements like smoke, fire, and water take so long to animate?.png


WHY DO WATER DROPS TAKE SO LONG?

A single bottle can contain hundreds of droplets, each of which the computer must calculate separately.


WHY DOES RENDERING TAKE SO LONG?

Finishing the animation doesn't mean it's ready immediately. Once all changes are complete, the computer still needs to calculate every frame of the final animation.

Think of it like baking a cake. Mixing the ingredients doesn't make the cake ready - you still have to bake it. Rendering is that baking stage.

For every frame, the computer calculates:

A short animation may contain hundreds of frames, so rendering alone can take several hours.

WHY CAN'T RENDERING BE MADE FASTER?

Rendering is performed by the computer, rather than the artist. Once rendering begins, the computer must calculate every frame individually.

While we always optimise our scenes where possible, rendering time is largely determined by the complexity of the animation and cannot simply be sped up without reducing quality.


WHY DO MULTIPLE REVISION ROUNDS TAKE SO LONG IN 3D?

Unlike a presentation or Photoshop file, a 3D scene is built as one complete environment where everything works together.

Changing one element often affects many others. For example, moving an object may also require updates to:

Once those changes are complete, the entire animation usually needs to be rendered again before a new preview can be shared.

For this reason, repeated revision rounds can have a significant impact on delivery timelines.

Think of it like building a house. It's much easier to decide where the windows go before the walls are built than to move them after the house is finished.

To keep projects moving efficiently, we ask clients to review versions carefully and provide one consolidated round of feedback wherever possible.


WHY ARE 3D PROJECTS MORE EXPENSIVE?

3D animation is a specialist craft. Projects often involve:

Complex animations can take many days to produce, which is why 3D projects typically have higher production costs and minimum media investments than standard banner production.


WHY CAN'T AI JUST DO THE 3D WORK FASTER?

AI is an incredibly useful creative tool, but it isn't yet capable of replacing professional 3D production for most commercial advertising.

While AI can often generate an impressive-looking image or short video, it currently struggles with the things we need for real advertising campaigns, such as:

Advertising rarely ends with the first version. Clients often request copy changes, logo updates, different languages, new products, or revised animations. To make those changes, we need editable project files rather than a finished AI-generated video.

Like our cake analogy, think of it like asking AI to bake a cake. It might produce something that looks great in a photo, but if the client later asks for less sugar, a different flavour, or a larger cake, it's much easier if you still have the recipe than if all you have is the finished cake.

AI is already helping us speed up parts of our workflow where appropriate, and we continue to evaluate new tools as they mature. However, for high-quality, editable, production-ready advertising, skilled artists and traditional 3D workflows are still essential.

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How to brief

Pitching with AI

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AI BEST PRACTICES: PITCHING

AI-generated creative can be extremely valuable: It can help accelerate ideation, create new visual possibilities, and unlock creative opportunities that were previously difficult or expensive to achieve.

BUT! AI-generated creative still needs to follow the same production realities as any other creative project.

We’re increasingly seeing situations where ambitious AI-generated concepts are being pitched to clients before Creative Studio has confirmed whether:

✅ AI CAN BE USEFUL FOR

❌ AI SHOULD NOT BE TREATED AS

The Creative Studio official mockup tool is coming soon! Watch this space. 👀

*Read our blog post on AI-Gen Creatives here.


BEST PRACTICE

If in doubt, involve Creative Studio early. We’d much rather help shape an idea before it is sold than have to scale it back afterwards. 🙏

Clients do not differentiate between Sales and Creative Studio. To them, we are one team. If we pitch unrealistic concepts, the whole business loses credibility. Going forward, please treat AI-generated concepts as exploratory inspiration - not as production-ready solutions.

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Need more detail? Read the explanations below👇


A few important points to keep in mind:

INVOLVE CREATIVE STUDIO BEFORE PROMISING AI TO CLIENTS

What may look simple in an AI-generated video can be extremely complex to recreate in a scalable advertising format.

Or, worst case, the execution you have sold your client might not exist.

Before committing to an execution, please check feasibility with the Creative Studio team so we don’t end up seeming uncooperative when we have to be the bad guys and say it can’t be done. 🥺

A 10-SECOND AI CLIP IS NOT A 10-MINUTE BANNER

AI video tools can turn a prompt into a cinematic sequence in minutes. A fist punches the screen, the glass shatters, steel turns into a bridge, the logo lands. It looks finished, so it feels quick.

It isn't. Every action in that clip is a separate piece of animation our team has to design, build and time, and then make work across every banner size within file-size limits. A mockup that took two minutes to generate can take days to produce properly.

We're increasingly receiving requests that are short films, not banners. When that lands on a same-day deadline, something has to give, and it's usually quality, the timeline, or both.

✅ WHAT A GOOD AI-INSPIRED REQUEST LOOKS LIKE

❌ WHAT CAUSES DELAYS

KNOW WHICH LEVEL YOU'RE ASKING FOR

If you're not sure which level your idea falls into, ask us before you pitch it.

URGENT = SIMPLE

If the deadline is tight, pitch the simple version. A clean, well-built simple idea wins more often than an ambitious one delivered late or half-finished. If the client likes it, we can build the bigger version once the campaign is confirmed and there is time and budget for it.

PITCH OR PRODUCTION? SUBMIT IT IN THE RIGHT PLACE

Pitching-with-AI-training.png

*See full training deck here.

AI is a great way to show us what's in your head. It is not a quote, a timeline or a promise to the client. Talk to the Studio before the client sees it, and we'll help you pitch something we can actually deliver on time.


✏️ HOW TO BRIEF IN AI

HOW TO BRIEF IN AI

💸 REVENUE RISK

Even with the best intentions, we can accidentally cause more harm than good for our clients. If we have to tell a client that a concept that they loved, it:


🧭 GIVE US THE DIRECTION, NOT A PRODUCTION SCRIPT

AI can quickly turn a simple idea into a detailed, scene-by-scene creative brief. The result may sound impressive, but it can include effects, interactions or game mechanics that have not been checked by Creative Studio.

Every specific effect you put in front of a client (“sparks here”, “liquid there,” etc) can become a promise.

If the final execution works differently, then it’s too much, too little, not what the client pictured - they may feel that something is missing or become disappointed. This can lead to confusion, additional revisions and slower delivery.

💡 Give us the general creative direction and examples. Leave the detailed flow and technical execution to Creative Studio to bring to life.

WHAT CAN YOUR BRIEF INCLUDE?

WHAT SHOULD CREATIVE STUDIO DEVELOP?

Leave the following to our designers and developers:

Creative Studio understands how the idea must work inside the advertising unit, what is technically possible and how the execution can be adjusted when the client requests changes. That’s the part we’re here for.💪

A few clear and honest lines about the idea are more useful than two pages of AI-generated instructions.

Creative Studio is happy to help shape and strengthen ideas early in the process. Strong collaboration before the pitch creates better outcomes for everyone:


OPEN FILES ARE STILL NECESSARY

If a client wants an AI-generated concept, we still need the same production assets as any other project, including:

AI outputs alone are rarely sufficient to build a production-ready campaign.


AI DOESN’T KNOW THE CLIENT’S BRAND RULES

AI tools are not familiar with client:

Generated outputs should always be reviewed rather than assumed to be correct.


AI DOESN’T AUTOMATICALLY MAKE MULTIPLE ASSETS

One AI-generated video is not the same as a complete campaign.

We still need to:

People often think AI generates an entire campaign with one prompt. In reality, AI usually creates one image or one video. We still need to:

AI_Why AI doesn't build the whole campaign.png

AI speeds up parts of the process; it doesn't remove the production work.


BUDGET STILL MATTERS

Another common misconception is that “the AI made it, therefore it should be cheap.”

We still invest in people, software, infrastructure, quality control, revisions, project management, and creative expertise to bring campaigns to life.

Remember that minimum spend requirements are there to ensure production costs are covered by sales margins.


🙅 LIMITS OF AI
WHY WE CAN’T USE AI TO RECREATE REAL PEOPLE

Using AI to recreate a real person does not remove the need to obtain the appropriate rights and permissions.

There are typically two separate legal considerations:

Generating images of real public figures using AI does not remove the legal or commercial licensing requirements.

When we purchase a stock photograph, we're paying for the copyright licence to use that specific image. 

PERSONALITY (OR PUBLICITY) RIGHTS

Many public figures - particularly athletes, actors, musicians, and influencers - have commercial agreements governing how their likeness may be used in advertising. 

AI should not be considered a replacement for obtaining the necessary commercial rights. Using AI-generated images of real individuals in advertising could still expose the campaign to legal or contractual issues if the advertiser does not have the appropriate rights to use those peoples’ likenesses.

For that reason, we cannot assume that "just using AI" is a compliant alternative to licensing photography.

Where a campaign features a recognisable real person, the safest approach is for the client to provide assets that they have the legal right to use, such as:

AI_Why we can't use AI to recreate real people.png

This helps protect both the client and Eskimi from potential legal, contractual, and reputational risks.


WHY WE CAN'T USE AI OR 3D TO RECREATE COPYRIGHTED CHARACTERS

Using AI or 3D modelling to recreate well-known fictional characters does not remove the need to obtain the appropriate intellectual property rights.

Many famous characters - such as those from Disney, Pixar, Marvel, DC, Nintendo, Pokémon, Minions, The Simpsons, and other films, TV shows, games, or comics - are protected by copyright and trademark law. Even apparel like Nike Air Jordans are extremely restrictive about this. 

Whether the character (or even logo) is:

…the underlying intellectual property still belongs to the rights holder.

Creating "something that looks like" a protected character for commercial advertising may still infringe those rights, even if no existing artwork was copied.

For this reason, AI and 3D modelling should not be considered a way to bypass licensing requirements.

If a campaign requires the use of a recognisable fictional character, the client should provide:

This helps protect both the client and Eskimi from potential legal, contractual, and reputational risks.


How to brief

Creating with AI: Client Rules and Disclosures

Generative AI can help Creative Studio develop new images, extend backgrounds, explore visual directions and create elements that may be difficult or expensive to produce traditionally.

However, not every client allows AI to be used.

Some clients prohibit it completely. Others allow it only under specific conditions. Certain campaigns may also need to disclose that AI was used.

Before Creative Studio begins, we need to understand:

  1. Does the client allow us to use AI?

  2. Does the client have rules that control how we use it?

  3. Does the campaign require an AI disclosure?

  4. If a disclosure is required, exactly what must we include?

AI permission, AI rules and AI disclosures are three different things. We need an answer for each one.


✅ QUICK ANSWER
QUESTION WHAT WE NEED
Can we use AI? A clear Yes or No from the client
Does the client have AI rules? The complete policy, restrictions or written instructions
Is disclosure required? Confirmation from the client or their legal/compliance team
What must the disclosure say? The exact approved wording, icons and usage instructions

If AI use has not been confirmed, do not assume that it is allowed.

BEST PRACTICE

Ask these questions before the creative concept is finalised.

AI restrictions may change:

The earlier Creative Studio receives the correct information, the easier it is to develop a compliant and realistic solution.

If AI rules are confirmed before production, we can design around them. If they arrive after production, we may need to rebuild the creative. When in doubt, ask the client. Creative Studio can implement the rules, but the client must define and approve them.

Need more detail? Read the explanations below👇


WHAT DO WE MEAN BY “USING AI”?

Using AI can include asking an AI tool to create or change part of a visual.

Examples include:

AI may be used for only one small part of a banner, but it still counts as AI use.

“The whole banner was not made with AI” does not mean that AI was not used.


1. DOES THE CLIENT ALLOW AI?

1. DOES THE CLIENT ALLOW AI?

The first question in the Creative Studio brief asks: Is your client comfortable with Creative Studio using generative AI when creating their banners?

The answer must reflect the client’s position, not the salesperson’s personal opinion.

✅ SELECT “YES” WHEN

❌ SELECT “NO” WHEN

❓ IF THE CLIENT HAS NOT CONFIRMED

Do not guess or select “Yes” because AI would make the concept easier to produce. Ask the client before submitting the brief. Until permission is confirmed, Creative Studio must treat AI as not approved.

No confirmation does not necessarily automatically mean permission.


WHY MIGHT A CLIENT SAY NO?

A client may object to AI for many reasons, including:

Creative Studio does not need to agree or disagree with the client’s position - we need to understand it and follow it.


2. DOES THE CLIENT HAVE SPECIFIC AI RULES?

2. DOES THE CLIENT HAVE SPECIFIC AI RULES?

Permission to use AI does not mean that anything is allowed. A client may say: “Yes, you may use AI, but only under these conditions.”

The briefing form therefore asks whether the client has an AI policy or any specific restrictions.

CLIENT RULES MAY CONTROL

For example: A client may allow Creative Studio to:

But prohibit us from:


DISCLOSURE EXAMPLES

*Read our blog post on AI-Gen Creatives here.


WHAT MUST SALES PROVIDE?

If the client has an AI policy, attach or link the complete policy in the brief.

This may be:

Do not shorten a detailed policy to:

A short summary can accidentally remove an important condition.

Provide the original instructions wherever possible. Creative Studio should not have to interpret a second-hand version of the client’s policy.


IF THE POLICY IS UNCLEAR

If the policy uses unclear language, ask the client for clarification before production begins.

For example:


3. DOES THE CAMPAIGN REQUIRE AI DISCLOSURE?

3. DOES THE CAMPAIGN REQUIRE AI DISCLOSURE?

An AI disclosure tells the audience that content was created or changed using AI.

A disclosure may be required because of:

Examples may include:

AI disclosure requirements are not the same in every country, on every platform or for every type of content.


For example: The EU AI Act

The EU AI Act includes transparency obligations for certain AI-generated or manipulated content.

For example, Article 50 includes disclosure requirements relating to certain “deep fake” image, audio and video content. It also includes separate requirements for providers of AI systems to make certain AI-generated outputs detectable in a machine-readable format.

This does not mean that every use of AI in every advertisement automatically needs the same label.

The correct requirement depends on factors such as:

*Read Article 50 of the EU AI Act for the official legal text.


DO NOT ASSUME THAT EU RULES ONLY AFFECT EU CLIENTS

The client’s headquarters are not the only consideration. Disclosure requirements may depend on where the campaign will be shown.

For example, a campaign from a non-EU brand may still be subject to EU requirements if it runs in an EU market. The brief must therefore include:

The campaign market matters, not only the client’s location.


4. WHAT DO WE NEED WHEN DISCLOSURE IS REQUIRED?

4. WHAT DO WE NEED WHEN DISCLOSURE IS REQUIRED?

Because a disclosure may carry legal meaning, Creative Studio cannot invent, rewrite or interpret it.

The client must provide the complete, approved disclosure instructions.

REQUIRED INFORMATION

REQUIREMENT WHAT THE CLIENT MUST PROVIDE
Exact wording The final approved disclosure text
Language versions Approved wording for every campaign language
Icon or symbol The correct production-ready file
Placement Where it must appear in the creative
Size How large the text or icon must be
Colour and contrast Any rules controlling how it must appear
Visibility Whether it must always be visible or may appear temporarily
Timing When and for how long it must appear in animation or video
Interaction Whether the user must be able to click or open more information
Destination link The approved URL, if the disclosure links somewhere
Market rules Which version applies in each country
Approval Confirmation that the final disclosure has been approved

WHY DOES THE CLIENT NEED TO PROVIDE THE EXACT WORDING?

A small wording change can change the legal meaning of a disclosure.

Creative Studio cannot safely:

We can implement approved disclosure instructions. We cannot create or legally approve them.


DISCLOSURE ICONS AND GUIDELINES

If an icon is required, do not describe it as:

There is no single icon that automatically satisfies every company policy or legal requirement.

The client must provide:

If the icon is part of the client’s policy, request its official usage guidelines.


LANGUAGE VERSIONS

Creative Studio must receive approved disclosure wording for every language used in the campaign.

We should not translate legal or compliance wording ourselves.For example, if a campaign runs in English, French and Lithuanian, the client must provide the approved disclosure in all three languages.

Campaign localisation includes the disclosure.


EXAMPLE BRIEF RESPONSES

Can Creative Studio use AI?
Yes.

Does the client have specific AI rules?
Yes. AI may be used for backgrounds and surrounding objects. It may not be used to generate or alter people, faces, bodies or clothing. The complete client policy is linked in the brief.

Is AI disclosure required?
Yes, for this campaign market.

What must be included?
The client has supplied the approved wording in all campaign languages, the required icon, minimum-size rules, placement instructions and the final destination URL.


How to brief

The downside of .GIF formats

✔️WHY .GIFS AREN’T A GOOD BANNER FORMAT

.GIFs can often be huge files because they act as a "flipbook" of entirely separate images stacked into a single file.

Unlike video formats (like .MP4) that only save the pixels that change from frame to frame, a .GIF saves every single full frame - for example, a 5-second animation at 24 frames per second means the file contains 120 separate images, stacked one after the other.  

Why GIFS aren’t a good format for banners.png

Having really large file sizes come with risks:

A more efficient option is to rather have an .MP4 and set it to automatically loop in the code - you can see an example of that here.

WHY WE NEED ORIGINAL ANIMATION FILES TO RESIZE GIFS:

To resize a GIF and produce a high quality resized version, we'll need the original animation project file - this type of file usually ends with .AEP.

A .GIF is like a finished movie. You can watch it, but you can't ask the actors to stand in different places. The original animation file is the film set, where every object and character can still be moved independently.


 

How to brief

Reverts 101

Why we ask for one consolidated feedback round.png

WHY WE ASK FOR ONE CONSOLIDATED ROUND OF FEEDBACK

We completely understand that clients often think of additional comments after reviewing a creative. However, sending feedback over multiple days is much less efficient than sending one complete list. EG:

SCENARIO A:
SCENARIO B:

Although there are fewer comments overall, the team must repeatedly:

The project keeps restarting instead of moving forward.

Another common challenge is when comments that could have been identified during the first review only come through in later revision rounds. EG:

None of these comments are unreasonable on their own, but together they create additional rounds of production that could often have been avoided if everything had been reviewed together at the start


THE HIDDEN COST

People assume only the designer is affected. In reality, every extra feedback round also means:

Providing one consolidated round of feedback helps us:

It's usually faster to wait an extra hour to collect all of a client's comments than to spend four days implementing them one message at a time.


How to brief

Campaign Creative Requirements 2.0

This page is the evolution of the previous Creative Requirements page. Updated 09.2026.


⚡ START HERE

The creative assets needed for campaigns depend on two things:

  1. The creative format you are using

  2. Whether the client is supplying a finished advert or asking Creative Studio to build it

Use this chapter to check the required file types, dimensions, file sizes and supporting information before either submitting a brief, or before going live with supplied creative.

Requirements may differ by country, publisher or placement. Always confirm the final campaign requirements.


Select the banner type for more information👇

🖼️ STATIC BANNERS

🖼️ STATIC BANNERS

A static banner is a completed image with no movement or interaction.

REQUIREMENT DETAILS
Accepted files .PNG, .JPG or .GIF
Recommended size Up to 150 KB
Maximum size For File Banner: 150 KB
For Rich Media templates: 4.5 MB
Movement None

*While .GIFs are accepted, they come with limitations. Ready about the file size hurdles with .GIFs here.


STATIC BANNER DIMENSIONS:

These are common dimensions, not a guarantee that every size is available in every market. See top performing sizes per market here. You can also use the Traffic Discovery Tool for data from the past 30 days (see set by step instructions to do this here).

COMMON MOBILE DIMENSIONS COMMON DESKTOP DIMENSIONS

200 × 200

120 × 600
250 × 250 160 × 600
300 × 50 250 × 250
300 × 100 300 × 250
300 × 250 300 × 600
300 × 600 336 × 280
320 × 50 728 × 90
320 × 480 970 × 90
468 × 60 -

The Creative Studio team can help with resizes - resizing work usually takes 24 hours depending on seasonal capacity. To assist with this, the Creative Studio requires Open Files from the client team. 


🎞️ ANIMATED BANNERS

🎞️ ANIMATED BANNERS

These requirements apply for a completed HTML5 banner built by their own developer or creative agency.

REQUIREMENT DETAILS
File type HTML5 using JavaScript
Initial load Maximum 150 KB
Total download Maximum 5 MB
Animation duration Must stop and remain static after 30 seconds

TECHNICAL REQUIREMENTS

The creative team (whether in-house with Eskimi Creative Studio, or the client's own internal or agency creative team) must ensure that:

Supported click macros include:

PLAIN LANGUAGE DEFINITIONS FOR NON-DEVELOPERS:

An HTML5 banner is basically a tiny website inside an advert. These rules make sure it is safe, works correctly and records clicks.

In simple terms: the client must supply a finished banner that is secure, opens the correct link, tracks clicks and contains working code. If they cannot provide that, they should send the editable design files and ask Creative Studio to build it properly. 

*Read more about HTML5 creative requirements and validation here.

These are developer requirements. If the client cannot provide a finished and technically compliant HTML5 file, submit the open files and brief Creative Studio to produce the banner instead.

ANIMATED BANNER DIMENSIONS:

As with static banners, these are common dimensions, not a guarantee that every size is available in every market. See top performing sizes per market here. You can also use the Traffic Discovery Tool for data from the past 30 days.

COMMON MOBILE DIMENSIONS COMMON DESKTOP DIMENSIONS

200 × 200

120 × 600
250 × 250 160 × 600
300 × 50 250 × 250
300 × 100 300 × 250
300 × 250 300 × 600
300 × 600 336 × 280
320 × 50 728 × 90
320 × 480 970 × 90
468 × 60 -

The Creative Studio team can help with resizes - animation work usually takes 24-48 hours depending on seasonal capacity. To assist with this, the Creative Studio requires Open Files from the client team. 


📌 STICKY ADS

📌 STICKY ADS

A sticky ad remains visible in a fixed position while the user moves through the page.

REQUIREMENT DETAILS
Accepted files .PNG, .JPG, .GIF or finished HTML5
Recommended size Up to 150 KB
Maximum size 4.5 MB

*See above about .GIF limitations.


SUPPORTED DIMENSIONS

*Everything you need to know about Sticky Ads.


✨ TEMPLATED RICH MEDIA

✨ TEMPLATED RICH MEDIA

The Rich Media Template Builder is a self-serve tool inside the Eskimi DSP that lets you turn static images and videos into interactive, high-impact rich media ads in minutes, without any coding. Users choose from 20+ pre-designed templates (such as Carousel, 3D Cube, Pixel Pages, Parallax and Scratch to Reveal), upload their assets into the template's frames, and are immediately ready for campaign go-live. It's available to every client tier, including self-service, with no Creative Studio involvement or minimum budget. Custom rich media, by contrast, is built by the Studio and carries a minimum spend.

Template RM Builder

*See Pitch-ready presentation slides here.

WHAT TO PROVIDE

Why my banners are pixellating.png

*See this in action here.


SUPPORTED DIMENSIONS

HORIZONTAL SQUARE VERTICAL
300 × 50 300 × 300 160 × 600
300 × 150 320 × 320 300 × 600
300 × 250
320 × 480
320 × 50

320 × 100

336 × 280

728 × 90

970 × 90

970 × 250

*See dimensions per template format here.

The Creative Studio team can help with resizes - resizing work usually takes 24 hours depending on seasonal capacity. To assist with this, the Creative Studio requires Open Files from the client team. 


HOW MANY IMAGES ARE REQUIRED?

The number of required images depends on the selected template - previews of all available Eskimi Templated Rich Media can be found here. 

ASSETS AVAILABLE POSSIBLE FORMATS
1 image

Assemble

Glitch

Rotating Billboard (needs 1x dimensions export)

SpinView Gallery (1x background image; 1x product image)

2 images

3D Rotating Cube

Countdown (needs 1x dimensions export)

Dancing 3D (1st image not in view; ensure main image is in 2nd image placement)

Page Flip

Pixel Pages

Scratch to Reveal (needs 1x dimensions export)

Shake & Break (2nd image needs 1x dimensions export)

Slider

SpinView Gallery (+ background image)

3 images

3D Prism

3D Rotating Cube

3D Triangle

Blinds

Carousel

Carousel Splitscreen

Pixel Pages

SpinView Gallery (+ background image)

4 images

3D Cube

3D Cubes Animated
3D Cubes Animated Interactive

3D Cube Horizontal

3D Cube Rotating

3D Cube Vertical

Carousel

Carousel Splitscreen

Parallax (2nd and 4th images not in view; ensure main images are in 1st and 3rd image placement)

Pixel Pages

SpinView Gallery (+ background image)

5 - 6 images

3D Cube Rotating

Carousel

Carousel Splitscreen

Pixel Pages

SpinView Gallery (+ background image) 

7 - 10 images 3D Cube Rotating
Carousel
Carousel Splitscreen
Pixel Pages
SpinView Gallery (+ background image)

HOW MANY VIDEOS ARE REQUIRED?

The DSP Template Builder also supports video formats - either as video only, or as video + images. 

ASSETS AVAILABLE POSSIBLE FORMATS
3 - 10 videos + images

Carousel with Video

2 - 10 videos + images

Deck of Cards with Video

3 - 4 videos + images

3D Cube with Video

1 - 10 videos + images

Parallax Spin with Video

3 - 10 videos + images

Story Frames with Video

1 video

In-Banner Video

Some formats have additional requirements. Check the individual format specifications before confirming the execution with the client.

*Learn how to upload Templated Rich Media to the DSP here.


🧩 CUSTOM RICH MEDIA

🧩 CUSTOM RICH MEDIA

Custom Rich Media is designed and developed specifically for the campaign rather than built from an existing template.

WHAT TO PROVIDE

Brief in your custom request here. (COMING SOON)


WHAT IS THE USER JOURNEY?

The user journey explains what happens when someone sees or interacts with the advert.

For example:

  1. The product appears

  2. The user selects an option.

  3. The advert displays the result

  4. The user clicks the CTA to visit the client’s website

A few clear sentences are enough for an initial brief. More complex experiences may require a storyboard before development begins.

*See a very thorough example here.


🧊 FORCED PERSPECTIVE AND 3D FORMATS

Forced Perspective and other 3D formats require both the campaign design and accurate product references.

STANDARD BRAND ASSETS

For ALL projects, please provide:

🧊 ASSETS REQUIRED FOR 3D PROJECTS

If the project includes a 3D product or object, we also need:

*Read more details on 3D format creative requirements here.


💥 HIGH IMPACT FORMATS

High Impact formats use larger or more unusual placements to create a more noticeable experience.

WHAT TO PROVIDE

FORMAT REQUIREMENT
Floating Ad 150 × 150 .PNG, .JPG or layered .PSD
Full Page Takeover Responsive assets
Topscroll Responsive assets
Midscroll Responsive assets

A responsive format adjusts to the size of the screen where it appears. This means the design must work across different screen sizes instead of being created at only one fixed dimension. Creative Studio may request additional background images, safe areas or layered assets depending on the selected format.


🔄 DYNAMIC ADS

🔄 DYNAMIC ADS

Dynamic ads automatically change some content using an external source of information.

For example, an advert may display different:

WHAT TO PROVIDE

The requirements depend on what will change.

DYNAMIC CONTENT WHAT WE NEED
Products or prices (data format) .JSON, .XML, or .CSV format

API Endpoint (not within EskimiDSP solution)

Weather The required cities and weather conditions
Other live information Access to a suitable API
Creative design Editable, layered campaign assets

*Learn more about Dynamic Ad requirements and setup here.

**Access the Pitch presentation with examples here.

***Read about Dynamic Ads with product feeds here.

A product feed is a structured file containing information such as product names, images, prices and links. An API is a connection that allows the advert to request information from another system.


DYNAMIC AD DIMENSIONS

COMMON MOBILE DIMENSIONS COMMON DESKTOP DIMENSIONS

200 × 200

120 × 600
250 × 250 160 × 600
300 × 50 250 × 250
300 × 100 300 × 250
300 × 250 300 × 600
300 × 600 336 × 280
320 × 50 728 × 90
320 × 480 970 × 90
468 × 60 -

📱NATIVE AND SOCIAL FORMATS

NATIVE AND SOCIAL FORMATS

📰 NATIVE ADS

Native ads are designed to fit the look and structure of the website or app where they appear.

REQUIRED ASSETS

ASSET REQUIREMENT
Icon or logo 128 × 128
Main image 1200 × 627
Additional image options 600 × 600, 400 × 400, or 1200 × 1200
Title Maximum 25 characters
Description Maximum 90 characters
CTA Maximum 15 characters
Advertiser name Maximum 25 characters

*Character limits include spaces and punctuation.

OPTIONAL INFORMATION

Depending on the placement, you may also provide:

OPTIONAL FIELD MAXIMUM LENGTH
Price 50 characters
Sale price 50 characters
Phone number 50 characters
Address 100 characters
Star rating 4 characters
Additional description 90 characters
Display URL 1,000 characters

📱 FACEBOOK AND INSTAGRAM IN-FEED ADS

Before launch, the client’s Facebook account must be correctly connected. Contact Ad Operations for help with account integration and permissions.

REQUIRED ASSETS

ASSET REQUIREMENT
App, product or brand icon 128 × 128
Main landscape image 1200 × 627
Square image 600 × 600
Title Maximum 25 characters
Description Maximum 90 characters
CTA Maximum 15 characters
Advertiser name Maximum 25 characters

*Character limits include spaces and punctuation. Keep text within the image to a minimum.


📹 VIDEO AND AUDIO FORMATS

VIDEO AND AUDIO FORMATS

🎮 IN-GAME ADS

In-game advertising may use a banner or video displayed inside a game environment.

ACCEPTED FILES

Banner .JPG, .GIF, finished HTML5 or approved tags
Video MP4

BANNER DIMENSIONS

COMMON BANNER DIMENSIONS ADDITIONAL SUPPORTED DIMENSIONS MAY INCLUDE VIDEO DIMENSIONS
300 × 250 160 × 600 320 × 480
320 × 50 250 × 250 480 × 320
320 × 480 300 × 600 768 × 1024
336 × 280 320 × 100 1024 × 768
480 × 320 320 × 180  
640 × 360 320 × 320  
640 × 480 360 × 640  
  728 × 90  
  768 × 1024  
  970 × 250  
  1920 × 1080  

VIDEO SPECIFICATIONS

VIDEO REQUIREMENT GUIDANCE
Recommended file size Less than 15 MB
Recommended duration 6–15 seconds

▶️ IN-BANNER VIDEO

In-banner video places a video inside a display banner. 

REQUIREMENT DETAILS
File type .MP4
Aspect ratio 4:3
Maximum size 5 MB
Recommended duration Up to 30 seconds

Also provide:


🎬 VAST VIDEO

VAST is a standard method used to deliver video ads across compatible websites and apps. 

REQUIREMENT DETAILS
File type .MP4
Aspect ratio 16:9
Maximum size 5 MB
Recommended duration Up to 30 seconds
Maximum duration 6 minutes

Also provide:


🎁 REWARDED VIDEO

Rewarded video gives a user an in-app reward for watching the advert. 

REQUIREMENT DETAILS
File type .MP4
Dimensions 320 × 480 or 480 × 320
Maximum size 5 MB
Recommended duration Up to 30 seconds

Also provide:


📺 CONNECTED TV ADS 

Connected TV, also called CTV, refers to video advertising shown through internet-connected television services and devices.

REQUIREMENT DETAILS
Accepted file .MP4
Alternative delivery External VAST URL without VPAID
Dimensions 1920 × 1080
Recommended size Up to 45 MB
Maximum size 100 MB
Recommended duration Up to 30 seconds
Maximum duration 1 minute

*VPAID and OMID are not supported. This means viewability cannot be tracked using these technologies.


🔊 AUDIO ADS
REQUIREMENT DETAILS
Accepted files .MP3, .WAV, .WMA or .OGG
Minimum bitrate 128 kbps
Maximum size 50 MB
Recommended duration 15–30 seconds

*Some limited inventory supports audio up to 60 seconds. Confirm availability before promising a longer execution.


⏭️ YOUTUBE BUMPER ADS

A bumper ad is a short YouTube video advert.

REQUIREMENTS


📹 YOUTUBE IN-STREAM ADS

REQUIREMENTS


Frequently asked questions

Creative production comes with plenty of questions, especially when technical requirements affect what can be built, how long it will take, and what assets are needed. This chapter brings together clear answers to the questions Creative Studio receives most often. It covers common topics including open files, image quality, banner resizing, GIFs, minimum media investments, AI-generated concepts, usage rights, 3D production and client feedback. Use it as a practical reference when preparing briefs, managing client expectations or explaining why certain production requirements and limitations exist.

Frequently asked questions

What are Client Tiers?

Client Tiers.png

CHOOSING CLIENT TIERS IN CREATIVE BRIEFS

Client tiers help Creative Studio understand the strategic importance of the client relationship. They do not describe:

When briefing, choose the tier based on the client or agency relationship, not the urgency of the individual brief.


🥇 TIER 1 

*Read our Big 5 (previously Big 6) overview here.

Not sure whether an agency belongs to the Big 5? Check the approved agency list below before selecting the tier.


🥈 TIER 2

If you are unsure whether an account qualifies, confirm it with your regional or commercial lead.


🥉 TIER 3

Tier 3 clients generally don't qualify for custom creative work, as the goal it to move them to a low touch environment. However, if there is an opportunity to grow the client, or there is a high media investment value attached, let's talk!


🏅 TIER 7

Tier 7 is a special routing category. It does not mean “seventh priority.”


🌿 GROWTH CLIENT

🆕  NEW CLIENT

The New Client flag applies only to the first custom Rich Media brief. Remove it from future briefs for the same client.

Growth Client and New Client are additional priority flags. They do not replace the client’s main tier.


HOW ESKIMI WORKS WITH BIG 5 AGENCIES

There’s this thing in the advertising world called the “Big 6,” which refers to the biggest ad agency holding companies around the world. Before starting to navigate this ecosystem, one often has no idea how complicated it is.

Agency holding companies are “live organisms” that rapidly change, expanding and acquiring new members or losing some of them along the way.

Most of us see hundreds of agencies worldwide as individual players in the industry. However, all of them fall under the giant umbrellas of slightly more than ten agency holding companies (parent advertising agency groups that own smaller agencies).

Agency Holding Companies- A Visual Mapping.png

Read our blog post on the Big 5 (previously Big 6) here.

Eskimi & The Big 6_Cover.png

Eskimi & The Big 6_Omnicom.png

Eskimi & The Big 6_dentsu.png

Eskimi & The Big 6_HAVAS.png

Eskimi & The Big 6_Publicis.png

Eskimi & The Big 5.pdf


Frequently asked questions

What are creative Minimum Investments, and why do we have them?

WIP

Frequently asked questions

What are Tokens, and how do they work?

Token Concept Example

⚡ QUICK ANSWER

Creative Tokens give regional teams access to Creative Studio production time for promising opportunities that do not yet have an approved media budget.

They allow Sales to show clients what Eskimi could create, bring proactive ideas to existing clients and strengthen important pitches before a campaign has been confirmed.

💡A Token is a unit of Creative Studio production capacity. It is not money, a discount or an approved campaign budget.

✅ USE A CREATIVE TOKEN WHEN

❌ DO NOT USE A TOKEN WHEN

BEFORE SUBMITTING A TOKEN REQUEST

Confirm that:

*Request a Token here.

Need more detail? Read the explanations below👇


🍭 WHAT IS A CREATIVE TOKEN?

🍭 WHAT IS A CREATIVE TOKEN?

A Creative Token allows a region to request proactive creative work without a confirmed campaign budget.

Creative Studio reserves a limited amount of production time for this work each quarter. Each region receives a Token allocation based on factors such as:

Regions decide which opportunities are important enough to support with their available Tokens.

Because production capacity is limited, Tokens should be used thoughtfully on opportunities with genuine commercial potential.

✅ WHAT CAN TOKENS BE USED FOR?

❌ WHAT TOKENS ARE NOT FOR

Tokens should not be used to replace the normal production process. They are not intended for:

If the campaign already has an approved budget, do not use a Token. Submit the brief through the normal Creative Studio process.

Business-as-usual campaign production continues as normal and does not use the regional Token allocation.


🧭 DO I NEED A TOKEN FOR PROACTIVE WORK?
🧭 DO I NEED A TOKEN FOR PROACTIVE WORK?
SITUATION TOKEN REQUIRED? WHAT TO DO
The campaign has an approved IO NO Submit a normal production brief
The client has approved the campaign and budget NO Submit a normal production brief
You want creative for an unconfirmed pitch YES Request Regional Manager approval; submit a Token brief
You want to present a proactive idea YES Request Regional Manager approval; submit a Token brief
The budget is below the minimum for the requested format MAYBE Upsell, choose another format, or request a Token
You only need informal advice from a Project Manager NO Discuss the idea before submitting a Token brief
You need a storyboard, concept or demo for an unconfirmed opportunity YES Request Regional Manager approval; submit a Token brief
You need full strategic pitch support NO Contact Theshlin and follow the strategic pitch requirements

🎟️ HOW MANY TOKENS DOES A REQUEST USE?
🎟️ HOW MANY TOKENS DOES A REQUEST USE?
REQUEST TOKEN COST
Proactive static creative concept 1 Token
Custom Rich Media banner for confirmed campaign below the normal minimum investment 1 Token
Proactive detailed creative brainstorming or concept development 2 Tokens
Proactive storyboard or demo 2 Tokens
3D Forced Perspective / Augmented Reality banner for confirmed campaign below the normal minimum investment 2 Tokens

The Token cost may increase if the request includes:

One Token does not automatically cover every item included in a pitch. Creative Studio will confirm the Token cost after reviewing the complete brief.


🔎 TOKEN ALLOCATION & T'S & C'S

🔎 CHECK YOUR TOKEN ALLOCATION AND USAGE

Each region receives a new Token allocation for the quarter.

FIND YOUR QUARTERLY ALLOCATION

Check the Creative Tokens presentation to see how many Tokens have been allocated to your region for the current quarter.

The presentation shows the starting allocation before any Tokens are used, returned or transferred.

TRACK TOKENS USED AND REMAINING (COMING SOON)

Use the Creative Token tracking dashboard to check:


💰 MINIMUM OPPORTUNITY VALUE

A Token request should support a potential media opportunity worth at least $5,000.

The potential value should also make sense for the format being requested.

For example, an expensive 3D concept should support an opportunity that could realistically meet the usual minimum media investment for that type of execution if the pitch is successful.

This prevents Creative Studio from spending a large amount of production time creating several high-cost demonstrations for a small or guaranteed campaign.

The scale of the creative request should match the realistic value of the opportunity.


📋 TOKEN BRIEFS STILL NEED TO BE COMPLETE

A Token gives access to production time. It does not remove the normal briefing requirements.

The Sales Team must please confirm:

A strong Token brief gives the team enough information to understand the opportunity and recommend the right creative approach.


⏱️ LEAD TIMES AND WEEKLY CAPACITY

The standard lead time for Token work is 7 -14 days.

The exact delivery date depends on:

Shorter delivery times may occasionally be possible, but they cannot be guaranteed.

Creative Studio can deliver a maximum of four Tokens of work per week across the whole company.

This is shared capacity, not four Tokens per region.

During busy periods, Token work may be limited, paused or scheduled for a later date.


🔄 WHAT HAPPENS IF THE PITCH BECOMES A CAMPAIGN?

If the proactive work results in a paid campaign and an IO is assigned, inform Creative Studio.

The Token used for that opportunity will be returned to the region’s available allocation. This allows the region to invest the Token in another proactive opportunity.

Win the campaign, get the Token back.

The Token is only returned once the campaign and IO have been confirmed. A positive client response or possible future campaign is not enough.


📆 TOKEN EXPIRY AND QUARTERLY ALLOCATIONS

Tokens are allocated per quarter.

Unused Tokens:

Token allocations may increase or decrease each quarter based on:

Regions may agree to exchange or transfer Tokens. Any transfer must be confirmed by the relevant Regional Managers and communicated to Creative Studio.

If your region has run out of Tokens, speak to your Regional Manager. Additional capacity may sometimes be available from another region or from the central overflow allocation.

Tokens should not be saved indefinitely for a perfect opportunity. Use them carefully, but use them while they are available.


 🎄 Q4 AND PEAK-SEASON AVAILABILITY

Creative Studio has less capacity for proactive production during Q4 because of increased campaign demand and the holiday season.

Token availability may therefore be reduced or paused during Q4. Token briefs are not accepted during the Christmas production period unless capacity has been agreed in advance.

Plan important Q4 pitches early and submit them before the communicated cut-off date.


📉 WHAT IF A CONFIRMED CAMPAIGN DOES NOT MEET THE MINIMUM SPEND?

Minimum media investments help ensure that the income from a campaign covers the cost of producing the creative.

Creative production includes costs such as:

If the media investment of a confirmed campaign does not cover production, Creative Studio may be required to complete the work at a loss. Repeatedly doing this is not sustainable to the business.

If a proposed campaign does not meet the minimum investment, you have three options:

  1. UPSELL THE CLIENT: try negotiate to increase the proposed media investment so that it meets the minimum required for the format.
  2. RECOMMEND A DIFFERENT FORMAT: Choose an execution that is available within the client’s confirmed budget.
  3. REQUEST A TOKEN: if the opportunity is strategically valuable and meets the Token requirements, ask your Regional Manager to approve the use of a Token, and submit a Token brief.

A Token is an exception for a valuable opportunity. It should not become the standard way to sell formats below their minimum investment.

🚨 NOTE: there are NO approved lower minimums in any regions. Anything that comes in below minimum investment is assessed and approved on a case by case basis. All exceptions need to be approved by Lee. 


⭐️ EXAMPLES & FAQ'S
🌟 EXAMPLE: USING A TOKEN TO OPEN A DOOR

The Turkey team wanted to secure a meeting with Coca-Cola after trying to open the conversation for more than a year.

Creative Studio produced a proactive “Share a Coke” banner that displayed client names.

The banner was not created for a confirmed campaign and did not have an approved budget. Its purpose was to demonstrate a relevant idea and help the Sales team secure a meeting. The concept successfully helped open the conversation.

This is a good Token use because:

A Token does not need to produce an immediate campaign to be valuable. However, it should have a clear purpose and a realistic chance of helping the business.


 ❓FREQUENTLY ASKED QUESTIONS


Frequently asked questions

How Creative Studio can help brainstorm your idea

💬 LEVELS OF PROACTIVE SUPPORT

Not every conversation requires a Token.

SUPPORT LEVEL WHEN TO USE IT REQUIREMENTS
Informal brainstorming You need quick advice about possible formats or available assets Speak to a Creative Project Manager
Creative Token support You need a concept, storyboard, demo or proactive creative production Regional approval, complete brief and available Tokens
Full strategic pitch support You need deeper strategy, data, storytelling and pitch development Qualifying media opportunity and confirmed availability

The difference:

✅ CHOOSING THE RIGHT SUPPORT: QUICK ANSWER
IF YOU NEED START WITH
A quick opinion on formats or assets 💡 Creative Project Manager
Initial strategic ideas for a possible opportunity 🧠 Brainstorming with a strategist
A concept, storyboard or demo 🎟️ Creative Tokens
Help developing a specific client pitch 🎯 Pitch Assistance with a strategist
A reusable resource for an industry 📚 Vertical Playbook with a strategist
A client or internal learning session 🎤 Events or Workshops with a strategist

Need more detail? Read the explanations below👇


💡 INFORMAL BRAINSTORMING

💡 INFORMAL BRAINSTORMING

Creative Project Managers can help you review assets and discuss possible creative formats. This is useful when you need initial guidance before deciding whether to submit a full brief. This can happen directly on Slack in the #creative-forum channel, or via our new briefing form COMING SOON. 

Helpful resources include:

Informal advice does not include the production of a finished concept, storyboard or demo. 


🎟️ TOKENS

🎟️ TOKENS

Creative Tokens are used when you need Creative Studio to produce something for a proactive opportunity that does not yet have an approved IO or confirmed creative budget.

Unlike informal brainstorming or strategic advice, Token support may include an actual creative output, such as:

TOKEN SUPPORT DETAILS
1 Token Static concept, detailed concept development or eligible Rich Media production
2 Tokens Storyboard, demo or eligible 3D Forced Perspective production
Lead time Normally 7 - 14 working days
Approval Regional approval and available Tokens required

Token requests must include a complete brief, the available client assets and a clear explanation of the commercial opportunity. Tokens are not required for campaigns that already have an approved IO. These follow the normal Creative Studio production process.

*For more details, read "What are Tokens, and how do they work?"

**Request a token here.


💡 FULL STRATEGIC PITCH SUPPORT

💡 FULL STRATEGIC PITCH SUPPORT

For qualifying opportunities, our Creative Strategist can help turn a business challenge or early idea into a clearer creative direction, client story or pitch approach.

POTENTIAL MEDIA INVESTMENT POSSIBLE SUPPORT
From $5,000 Data, examples, creative discussion and initial brainstorming
From $7,500 More detailed strategic involvement and pitch development

Allow a minimum of five working days. The required time and level of support must be confirmed for each opportunity.

Strategic pitch support is separate from the Creative Token production process. If the pitch also requires concepts, storyboards or demos, Tokens may still be required.

Creative Strategy support is divided into four broad categories:

SUPPORT TYPE USE IT WHEN YOU NEED
🧠 Brainstorming Help exploring ideas, formats or possible creative approaches

🎯 Pitch Assistance

Strategic support for a specific client opportunity

📚 Vertical Playbook

A reusable sales resource for a particular industry

🎤 Events or Workshops

A structured session for clients or internal teams

*Request strategic assistance here.


🧠 BRAINSTORMING

Brainstorming is an early-stage discussion used to explore what may be possible before a full pitch or brief has been developed.

This may include:

*See Castle Lite example here.

Brainstorming helps shape the idea. It does not include production of a finished concept, storyboard, demo or pitch deck.


🎯 PITCH ASSISTANCE

Pitch Assistance is for a specific, active client opportunity that needs deeper strategic support.

The strategist may help with:

*See Old Mutual example here.


📚 VERTICAL PLAYBOOKS

A Vertical Playbook is a reusable sales resource built around a specific industry or client category. Examples may include:

A playbook may include:

*See Playbooks here.

Vertical Playbooks are designed to support several Sales teams or opportunities.


🎤 EVENTS AND WORKSHOPS

The strategist can help plan or deliver sessions that educate, inspire or develop ideas with clients and internal teams. This may include:

Support may include:

*See Event Presentation example here.

Events and workshops require preparation time. Please involve the strategist before the date or agenda has been promised to the client.


Frequently asked questions

Why are my banners pixelating?

Why my banners are pixellating.png

WHY ARE MY BANNER IMAGES PIXELLATING, AND HOW DO WE FIX THIS

The reason the banners are pixellated is because the file sizes and dimensions are simply just small. 

We usually prefer to deliver them in double the dimensions to account for this - here’s how it works using a standard 300x250 banner as an example:

This isn’t about making the banner physically bigger on the page - it’s a compression tactic to make sure the image stays crisp and sharp.

WHY CAN’T WE DO THIS IF WE DON’T HAVE OPEN FILES

We can't upscale banners without open files - it's always easier to make things smaller, but to make things bigger isn't as easy because you can't just stretch it; it will make pixelation worse. 

Think of it like this: A .JPG is like taking a photograph of a cake.

AI can help upscale and sharpen things, however it's not good with text - it warps it quite often so it can become unusable, so we could try this approach, but it’s not always successful.

To fix this, we need open files - files that end in .AI or .PSD. 

TO UNDERSTAND WHY WE NEED THIS IF YOU NEED HELP EXPLAINING IT TO YOUR CLIENT

With only a .JPG, none of those individual elements exist anymore. We can't "fill in" the missing detail because that information was removed when the design was flattened into a single image.

You can also think of it like stretching out fishnet stockings. Out of the packaging, they look like this:

Mesh at rest

When you stretch them, they look like this:

Mesh stretched out

We can’t fill in the gaps because nothing exists to fill the gaps with. 


Frequently asked questions

Creative Studio Glossary

CREATIVE FILES

FILE TYPES EASY DEFINITION
.AEP An editable animation project created in Adobe After Effects
.AI An editable design file created in Adobe Illustrator
.CDR A CorelDRAW design file; Creative Studio doesn't support this format
.EPS A design file commonly created or opened in Adobe Illustrator
.FBX     A common 3D file format used to move models between different 3D programs
.FIG An editable design file exported from Figma
.GIF     An image format that can display simple animation; .GIFs have limited colours and may produce larger, lower-quality files
.GLTF / .GLB A 3D model format designed to load efficiently on websites and digital experiences
.JPG / .JPEG A common image format without separate editable layers
.MOV A finished video file; it's not the original editable animation project
.MP4 A common finished video format; it doesn't contain separate editable layers
.OBJ A common 3D model format containing an object’s shape; texture files may need to be supplied separately
.PDF A document file designed mainly for viewing and sharing; it may not preserve original layers, fonts, assets or effects
.PNG An image format that supports transparent backgrounds but doesn't contain the original editable design layers
.PSB An Adobe Photoshop file used for very large or detailed layered designs
.PSD An editable, layered design file created in Adobe Photoshop

CREATIVE STUDIO TERMS

TERM EASY DEFINITION
3D model A digital version of an object that can be viewed or rotated from different angles
3D modelling The process of building the shape of a product or object in 3D software
3D rendering Turning a 3D model into a finished image or animation
AI disclosure Text or an icon that tells the audience AI was used to create or change content
AI policy A client’s rules explaining whether and how AI may be used for their brand
AI-assisted content Content mainly created by a person, with AI used to help with certain parts
AI-generated content Images, text, video or other content created partly or fully using AI
Animated banner A digital banner that includes movement
Animation Movement created from design elements, such as making text fade in, a product grow or a button pulse
Animation project file The original editable file used to create an animation
Animator A specialist who creates new or more advanced animated content
API A connection that allows different systems to automatically exchange information
Aspect ratio The relationship between an asset’s width and height; for example, 16:9 is a common video aspect ratio
Asset Any file supplied for a project, such as a logo, image, video, font or product photograph
Banner dimensions The width and height of a banner, normally measured in pixels
Big 6 agency One of the world’s largest advertising and marketing agency groups; clients managed by these agencies are treated as Tier 1
Bitrate The amount of data used by video or audio; a higher bitrate can improve quality but also increases file size
Brief The information Creative Studio needs to understand what must be created
Call to action (CTA) The words telling the audience what to do next, such as “Shop Now” or “Learn More”
Click-through URL The webpage opened when someone clicks or taps an advert
Client tier A priority category based on the client’s strategic importance, size or relationship with Eskimi
Code Instructions written by a developer that control how a digital creative looks, moves or responds
Colour banding Visible lines or blocks between colours where a smooth colour change should appear
Commercial usage rights Permission to use an image, font, video or other asset in advertising or business activity
Companion banner A banner displayed alongside a video advert to support the message and provide another way to click
Compression Reducing a file’s size; too much compression can lower its visual quality
Concept An early creative idea showing the proposed direction; it is not the finished banner
Connected TV (CTV) Television content watched through an internet-connected television or streaming device
Consolidated feedback One complete list containing feedback from all client stakeholders
Creative The advertisement or visual content shown to the audience
Creative format The type of advert being created, such as a static banner, Rich Media banner or video advert
Creative Token A unit of Creative Studio time allocated for approved proactive work without a confirmed production budget; it is not money
Crop To remove parts from the outside edges of an image or video so it fits a different shape or size
Custom Rich Media A specially designed interactive advert built for a particular campaign or idea
Demo A working example showing how a proposed creative idea or interaction could function
Developer A technical specialist who builds digital creatives and can add movement to supplied design elements using code
Dieline A flat template showing the cuts, folds and panels of product packaging
Direct client A client working with Eskimi directly rather than through an advertising agency
Dynamic ad An advert that automatically changes some of its content using supplied data or rules
Editable A file that can still be opened and changed
Exported file A finished file created from the original working file; it usually no longer contains all the separate editable parts
File extension The letters after a filename that identify its format, such as .PSD, .JPG or .MP4
File format The type of file and the software or purpose it is designed for
File size The amount of digital storage a file uses, normally measured in KB or MB
Flattened image An image in which all the separate design elements have been combined into one layer and can no longer be edited separately
Font file A file containing a typeface used in the design; it allows Creative Studio to use the correct lettering
Footage Video content supplied by a client, usually showing something that was filmed or already produced.
Forced Perspective (3D FP) A creative format that uses perspective to make a 3D object appear to come out of or extend beyond the advertising space
Frame One individual still image within an animation or video
Frame rate (FPS) The number of frames shown every second; a higher frame rate normally creates smoother movement
Generative AI (GenAI) AI technology that creates new content, such as images or text, from instructions provided by a person
Growth client A client with genuine current growth or upselling potential
High Impact ad A large, prominent or interactive advert designed to attract more attention than a standard banner
HTML5 banner A web-based banner that can include animation, video or interaction while maintaining better quality than a .GIF
In-banner video Video that plays inside a display banner
In-game ad An advert placed inside a digital or mobile game
Insertion Order (IO) The formal document confirming that a client has approved the campaign and its media budget
Intellectual property (IP) Legally protected creations such as logos, artwork, products, characters and brand designs
Interactive creative An advert the audience can actively use, such as by swiping, tapping, playing or selecting something
Layer One separate part of a design, such as the logo, text, product or background
Layered file A file in which the different design elements remain separate and can be edited individually
Lead time The working time required to complete a project after the full brief and correct assets have been received
Linked asset An image or other file used inside a design but stored separately from the main open file
Media investment The amount a client plans to spend on running the advertising campaign
Minimum media investment The lowest campaign spend required for a particular creative format so production costs can be supported
Mockup A visual example showing how an idea might look. It is not necessarily a finished or technically working advert
Native ad An advert designed to match the look and layout of the website or app where it appears
New client A client submitting their first custom Rich Media brief to Creative Studio
Occasion Playbook A reusable sales resource created around an event or occasion, such as Black Friday or Valentine’s Day
Open file The original editable design file; it allows Creative Studio to access and change separate parts of the artwork
Pixel A tiny square of colour that forms part of a digital image
Pixelation Visible square pixels that appear when an image is too small, low quality or enlarged too much
Playback time The point or period during a video or animation when something appears or happens
Proactive work Creative work produced before a confirmed campaign exists, usually to support a pitch, upsell or client conversation
Product feed A file or data source containing product information such as names, prices, images and availability
Production slot Reserved time in the Creative Studio schedule for completing approved work
Prompt The written instruction given to an AI tool to tell it what to create
Quality assurance (QA) The final checks performed to confirm that a creative works correctly and meets the requirements
Raster image An image made from pixels; it may become blurry or pixelated when enlarged
Reference image An example used to explain the desired style, layout, mood or creative direction
Resize To change the width and height of a creative or one of its elements
Resolution The amount of visual detail in an image or video, usually based on its pixel dimensions
Responsive creative A creative that adjusts its layout to fit different screen or advertising-space sizes
Revision round One stage in which the client reviews the work and sends one consolidated set of changes
Rewarded video A video advert that gives the user an in-app or in-game reward after they watch it
Rich Media A digital advert that can include animation, video, sound or interactive features
Safe area The part of a design where important content can be placed without being cropped or covered
Scope The agreed work, features and deliverables included in a project
Scope change A request that adds or changes important functionality, structure or deliverables after the scope was agreed
Source file Another name for an open or working file
Static asset A visual element that does not already move, such as a logo, product image or background
Static banner A banner made from one still image with no animation
Static design A design made from still visual elements rather than existing video footage; it can still be animated
Sticky ad An advert that remains visible in a fixed position while the user scrolls
Storyboard A sequence of images showing what will happen during an animation or interactive experience
Templated Rich Media An interactive advert created using an existing Creative Studio format or structure
Texture An image applied to a 3D model to give it colour and surface detail
Tier 1 client A client connected to a Big 6 agency, Simply Black in Africa or a top global brand
Tier 2 client A major local or regional client, or a large independent agency
Tier 3 client A smaller agency or direct client that does not fall into another priority tier
Tier 7 client A gambling or performance client managed through Roigen
Token allocation The number of Creative Tokens assigned to a region or team for a quarter
Upsell Encouraging an existing client to purchase a larger campaign, higher-value format or additional service
Usage guidelines Instructions explaining how an asset, disclosure, logo or brand element must be displayed
UV mapping / UV wrapping The process of showing 3D software where each part of a flat texture should appear on a 3D model
VAST video A video advert supplied with standard technical instructions that tell an advertising platform how to play and track it
Vector artwork Artwork made from editable shapes and paths; it can be resized without becoming pixelated
Vertical Playbook A reusable sales resource created for a particular industry, such as finance, retail or automotive.
Video In this manual, recorded footage supplied by the client; creative Studio can use or adjust approved elements, but does not create replacement footage
Working file Another name for the original editable file in which the design or animation was created

 

New creative formats

Explore the latest formats available from Creative Studio and discover new ways to bring campaign ideas to life. This chapter introduces each format through clear explanations, visual examples and practical guidance on where it works best. You’ll also find the creative assets, specifications and briefing information required to get started. Use it when planning a campaign, preparing a client proposal or looking for a more engaging alternative to standard display advertising.

New creative formats

Breakout Ads

*Preview here.

BREAK THE FRAME: BANNERS THAT BLEND SEAMLESSLY INTO YOUR SITE

WHAT ARE BREAKOUT ADS?

A 300x600 3D Banner that flows across your full screen within from Publisher Websites.

This new format uses dynamic animations to pull attention out into the page and guide it back to the banner as you scroll down the page.

BENEFITS OF BREAK OUT ADS

👁️ Disrupts the Scroll

📐 Expands in Page

⭐️ Heightened Immersion

Add it to your presentation using our Pitch-ready slides here. 

See Creative Requirements here.

*Preview here.


SET UP REQUIREMENTS

This table outlines the end-to-end SSP campaign workflow, the standard campaign setup process for AdOps, and the test campaign setup process for the Creative Studio team.

Requirement: SSP availability is strictly mandatory for this implementation. Creative planning and discussions will remain on hold until SSP is supported in the market.

SSP CAMPAIGN WORKFLOW

STEPS CLARIFICATION OWNERSHIP

1. Make a deal with the client

-

BDM

 

2. Receive a brief from the client

-

AM / BDM

 

(Depends on the market and client, based on the internal agreement between the AM and BDM teams)

 

3. Check the availability of placements in the Eskimi SSP inventory

Scenario 1: If client wants 
placement on specific sites with whom we didn't make deal yet: 

  • Inform the client that this will postpone the campaign start, as we need to make deals with the named publishers
  • Find the publisher contacts and introduce the publisher to the Eskimi SSP team, together with information about the types of creative that will be potentially launched

Scenario 2: If no specific sites mentioned or publishers are exist in our Eskimi SSP inventory:

  • Check with the SSP team whether the existing publishers can commit

AM / BDM

 

(Depends on the market and client, based on the internal agreement between the AM and BDM teams)

4. Create the placement and send the tag to the publisher

  • This is mandatory only when a new publisher or placement must be created
  • In all other cases, confirm with the SSP team whether the previously shared pixels are still valid on the publisher side

SSP team

5. Prepare the campaign media plan

  • Once the placement is confirmed by the SSP team, the AM must prepare the media plan
  • Estimates can be based on information from the SSP spreadsheet and historical campaign results
AM

6. Develop creatives

The process depends on the creative type:

 

Scenario 1: static banners or templated Rich Media:

  • AdOps receives the images from the client, AM or BDM, and uploads them to the system
  • AdOps shares the preview with the client for confirmation

Scenario 2: Custom Rich Media or high-impact ads:

Scenario 1: AdOps

Scenario 2: AM / Creative team

 

7. Confirm creatives with the publisher (optional; depends on the agreement with the publisher)

For some high-impact campaigns:

  • The creative preview must also be shared with the publisher
  • Some publishers approve the campaign only after seeing the actual creative
  • This also allows the team to confirm that the banner displays correctly on the live site without any issues

When the creative is ready:

  • The Creative team provides the preview link to AdOps and the SSP team
  • AdOps sets up a test campaign for the publisher
  • The SSP team requests test traffic from the publisher and obtains confirmation to run the creative
  • When the test campaign is live, the Creative team checks that the banner looks and works as expected in the live environment

AdOps / SSP team / Creative team

 

(Responsibilities are described in the clarification column)

8. Set up the campaign

Once the media plan and creative preview have final approval, the campaign is ready for setup

 

AdOps

9. AdOps informs the SSP Operations Specialist about the campaign

Request traffic in the Slack channel #ssp_adops, or in the channel for the specific market, EG: #ssp_croatia or #ssp_greece - include:

  • Campaign name
  • Country
  • Creative type, such as standard sizes, floating or takeover
  • Campaign duration
  • Required publishers, if the client supplied a list or you want to choose the publishers
  • Required daily impressions

Publisher availability must be checked and confirmed with the SSP team before this step (See Step 3)

AdOps

10. Check traffic and delivery

  • During the live campaign, AdOps monitors delivery in the DSP report and ensures the campaign receives enough traffic to meet the client's needs
  • The SSP team controls supply and ensures the campaign fill rate meets the publisher's needs and agreement
AdOps / SSP team

11. Request screenshots from all publishers

  • Campaign screenshots can usually be requested directly from the publisher
  • Screenshots may be requested according to the client's needs and depending on who manages communication with the publisher
  • Usually, AdOps communicates with the client and passes the request to the SSP team, which manages communication with the publisher
AdOps / SSP team

12. Campaign ends

  • Reporting
  • Invoicing

This follows the usual process for any other Eskimi DSP campaign

 

AdOps

NOTE: Inform the SSP team about the traffic you will need as far in advance as possible. This allows time for traffic ordering, implementation and optimisation where required. Weekends and national holidays may delay traffic opening by SSP partners.

NOTE: Allow up to 24 hours for creative testing after the creative has been approved. This time is needed to confirm that the creative performs correctly and that all required metrics are measured accurately.


SSP CAMPAIGN SETUP FOR ADOPS

Eskimi SSP campaigns are set up differently from standard Eskimi DSP campaigns. Follow these steps:

  1. Start with the usual campaign setup and creative upload
  2. Check SSP publisher prices in the online document: https://bit.ly/384waVQ
    • You must have access from the SSP team to open this file
    • The campaign bid after margin must not be lower than the amount listed in the document
  3. Do not select targeting options for SSP campaigns unless the campaign is running too quickly or the client does not allow targeting to be removed; do not add impression capping or auto-optimisation
  4. Create a package containing the required domains

    • If the site list is large, one common package may be used

    • If you need to control delivery separately for each publisher, create a separate package for each publisher

    • Find site IDs here: https://stats.eskimi.com/admin/adops/AppsSitesLookup/

    • Select IDs for the required exchange and add them to the package

    • In some cases, placement_id must be added instead of site_id

      • This is used when several campaigns run with one publisher at the same time, helping to keep trackers organised and control delivery by campaign or placement

      • The SSP team will confirm which ID is required

  5. If delivery is required on specific subdomains or site sections:
    • Prepare a keyword list containing the section names used by the subdomain, such as lifestyle or sports
    • In targeting settings, select Context options, then Find in URL
    • Under Match options, choose Exact word type match
    • Upload the keyword list in CSV format
    • Set Default to No and Status to Enabled
    • Assign the targeting to the relevant account user
  6. If the publisher provides traffic through a PMP Private Marketplace deal, AdOps must contact the publisher and request:
    • Buyer ID
    • Brand
    • Country
    • Creative type and sizes
    • Campaign duration
    • Position and targeting, if required
  7. After the publisher confirms the setup and provides the Deal ID, complete the deal setup in the DSP
    • Select the exchange where the deal was created instead of the default Eskimi exchanges
    • Use deal targeting in a separate campaign split where possible to improve performance control
    • Select Allow multiple bids for all SSP campaigns, unless the client specifically requests that ads are not shown this way
  8. Select the correct exchange:
    • Eskimi standard for standard banners
    • Eskimi floating for floating banners
    • Eskimi takeover for takeover banners
    • GroupM or GroupM floating for campaigns running for WPP Kenya
  9. Check the CPM for every publisher added to the campaign
  10. Add and check the margin. The buying CPM must not be lower than the publisher CPM
  11. When setup is complete, use the following form to check whether anything has been missed

SSP TEST CAMPAIGN SETUP FOR CREATIVE TEAM

An Eskimi SSP test campaign is set up in a similar way to a standard SSP campaign:

  1. Upload the creatives
  2. Create the package for the site or placement where the creative will be tested
    • Go to Tools > Packages > New package
    • Enter the package name
    • Select the package type and country
    • Upload a CSV file containing comma-separated values
    • Before uploading, confirm that you copied the correct publisher or placement ID for the creative type, such as takeover or floating
    • EG: To test a floating ad in Lithuania, copy the floating-ad publisher or placement ID, place it in Excel, save it as a CSV file, and upload it
  3. Complete the campaign setup page as follows:
    • Creative type: Banner
    • Campaign type: Display Ads
    • Name: Enter the name of the test
    • Campaign goal: Awareness
    • Primary campaign objective: CPM, then enter the bid value
    • Pre-optimisation based on historical placement stats: Unselected
    • Impression capping: Removed
    • Date: Select the test date
    • Total budget: Enter a small test budget, for example USD 10
    • Daily Budget Pacing: Spread daily budget ASAP
    • Bid (CPM): Enter the same value used for the primary campaign objective
    • Country: Select the relevant country
    • Deals and packages: Confirm that Eskimi floating or Eskimi takeover is selected, depending on the test
    • Package: Select the test package (test sites and placements for Lithuania and Latvia may be found in the pinned messages in #ssp_lt and #ssp_lv)
      • For a site package:
        • Select Include Only
        • Disable impression capping
        • Disable auto optimisation
        • Disable budget pacing for this package
        • Disable App/site category exclusion
      • For a placement ID package, select Include Only
    • Click URL: https://www.eskimi.com/campaigns
    • Ad domain: eskimi.com
    • Selected creative sets: Select the creatives
    • Select Publish

The campaign will now have Pending status. The final step is to approve it:

*Download Creative Requirements as a PDF here. 

*Preview here.



New creative formats

Contextual Creative

Contextual Creative.001.png

⚡ QUICK ANSWER

Dynamic Contextual Creative allows one banner to display different creative versions depending on the content of the page where the advert appears.

Instead of showing the same message everywhere, the banner can adapt to relevant topics such as food, football or music.

The banner contains:

When the advert is served, Eskimi receives contextual keywords describing the page. The banner compares these with the approved keyword lists and displays the most relevant creative version.

If there is no matching keyword, the default version is shown.

*View the interactive preview here. 

One banner automatically selects the creative version most relevant to the page.

💬 SIMPLE CLIENT EXPLANATION

Dynamic Contextual Creative allows one banner to adapt its visual or message according to the topic of the page. We create several approved versions in advance and connect each one to relevant keywords. When contextual keyword data is available, the banner automatically displays the best-matching version. If there is no match, it displays the approved default creative.

Add it to your presentation using our Pitch-ready slides here. 

Need more detail? Read the explanations below👇


🧠 WHAT DOES “CONTEXTUAL” MEAN?

Contextual advertising uses the subject of the page to determine which advert or creative version to show. For example:

PAGE CONTENT CREATIVE SHOWN
Recipes, restaurants or food Food creative
Football results or sports news Football creative
Artists, concerts or playlists Music creative
No matching topic Default creative

This helps the advert feel more relevant to what the person is currently reading.

*It does not use the person’s identity or require us to know who they are.


🔍 WHAT THIS PRODUCT IS - AND IS NOT

🔍 WHAT THIS PRODUCT IS - AND IS NOT

IT IS IT IS NOT
One master banner containing several approved creative versions A new banner generated live for every page
Based on the topic of the page Based on the identity of the user
Controlled by predefined keyword lists AI making independent creative decisions
Designed to improve contextual relevance A guarantee that keywords will be available on every impression
Supported by a default fallback creative Dependent on a match for the advert to display

The banner does not independently scan the page. It uses contextual keywords supplied by the advertising platform when they are available.


🎯 WHAT IS IT GOOD FOR?

Dynamic Contextual Creative is useful when one campaign can connect naturally with several content categories.

It can help advertisers:


💡 POSSIBLE USE CASES

✅ WHEN TO RECOMMEND IT

This format works best when:

⚠️ WHEN IT MAY NOT BE THE RIGHT FORMAT

It may not add value when:

Speak to Creative Studio before promising the format or the number of contextual versions.


⚙️ HOW IT WORKS

⚙️ HOW IT WORKS

1. WE CREATE THE CREATIVE VERSIONS

Creative Studio builds several approved visual versions inside one master banner. For example:

These versions must be created and approved before the campaign launches.

2. WE CREATE KEYWORD LISTS

Each creative version is connected to a list of relevant words and phrases - the delivery logic is built with hard coded keywords. For example:

CATEGORY EXAMPLE KEYWORDS
Food Recipe, chicken, vegan, crispy, restaurant
Football FIFA, match, striker, goalkeeper, Premier League
Music Playlist, concert, festival, remix, Afrobeats

The final keyword lists should reflect the campaign, market, language and content the client wants to target.

3. THE PLATFORM PASSES THE PAGE KEYWORDS

When available, the Eskimi platform passes contextual keywords into the banner using the {contextual_keywords} macro.

A macro is a placeholder that the platform automatically replaces with information when the advert is served.

4. THE BANNER SELECTS THE BEST MATCH

The banner checks the contextual keywords against the approved lists and displays the matching creative version. If no relevant keyword is available or no keyword matches, the banner displays the default creative.

A suitable creative is always available, even when contextual keyword data is not.


📦 WHAT WE NEED FOR A CREATIVE BRIEF

📦 WHAT WE NEED FROM THE CLIENT

CAMPAIGN INFORMATION
CREATIVE DIRECTION
CREATIVE ASSETS

*See "What Are Open Files?" for accepted editable file types.


📝 HOW TO PLAN THE CREATIVE VERSIONS

Each contextual version should feel clearly relevant while still belonging to the same campaign. For example:

ELEMENT WHAT CAN CHANGE
Brand identity NO
Main campaign idea NO
Product YES
Background YES
Supporting images YES
Headline YES
Animation details YES
CTA YES
Legal copy NO

The differences should be meaningful. Changing only a small decorative element may not create enough value to justify a dynamic setup.


🛟 THE DEFAULT CREATIVE

The default creative is shown when:

The default should therefore be a strong, complete advert that can work in any suitable environment. It must not look like an error message, placeholder or less important version.


🛠️ SETUP PROCESS

🛠️ SETUP PROCESS

STEP 1: CONFIRM THE OPPORTUNITY

Share the campaign objective, market, planned investment, required sizes and proposed contextual idea with Creative Studio.

STEP 2: AGREE ON THE CATEGORIES

Confirm the creative categories before production begins. For example:

Adding new categories later may affect the scope and delivery timeline.

STEP 3: PROVIDE THE ASSETS

Supply all editable files, copy, logos, fonts, product images, category-specific assets and legal requirements.

STEP 4: AGREE ON THE KEYWORDS

Create and review a keyword list for each category. Confirm languages, local terminology and any excluded topics.

STEP 5: BUILD THE CREATIVE

Creative Studio designs the versions and develops the matching logic inside one master banner.

STEP 6: REVIEW EVERY VERSION

The client must review and approve:

STEP 7: LAUNCH

The campaign team confirms that the {contextual_keywords} macro is available and correctly passed into the banner.

Final availability may depend on the selected inventory and whether contextual keyword data is supplied for the impression.

🛠️ SETUP PROCESS


❓ FREQUENTLY ASKED QUESTIONS

❓ FREQUENTLY ASKED QUESTIONS


New creative formats

🎸"Mock & Roll" AI Mockup Tool

AI Mockup Tool

*See interactive mockup here.

HOW TO USE THE AI MOCKUP TOOL

The AI Mockup Tool helps you quickly create working examples of Eskimi creative formats for pitches, proactive proposals and client conversations.

Unlike a previous AI-generated image or video mockups, this tool creates:

This means an approved mockup can be edited, resized, translated and prepared for a live campaign without rebuilding everything from the beginning.

The tool currently includes 25+ new and popular Eskimi rich media banner formats. Ask the tool to show you the available formats before you begin.


QUICK ANSWER

IF YOU NEED TO… THE TOOL CAN HELP YOU…
Show a client how a format could look Create a visual, interactive example
Support a proactive pitch Build a branded mockup quickly
Explain an idea that is difficult to describe Show the proposed layout or interaction
Confirm that you understood a brief Create an example for the client to review
Suggest a creative refresh Show the client a possible new direction
Prepare an approved idea for production Supply editable Figma files to Creative Studio
South Tyrol Mockup
*See interactive mockup here.

TRAINING VIDEO

*Training was for AM's, but logic applies to everyone.


HOW TO INSTALL THE MOCKUP TOOL

HOW TO INSTALL THE MOCKUP TOOL

BEFORE YOU START: INSTALL THE TOOL

The AI Mockup Tool is added to your Claude account once. After that it stays available in every new chat.

You need to be logged into Claude with your Eskimi work account.

There are two ways to install it. Use Option A. Only use Option B if Option A does not work for you.


OPTION A: INSTALL FROM THE LINK (RECOMMENDED)

This is the standard route. The tool stays connected to the Creative Studio version, so improvements and new formats reach you automatically.

STEP 1: OPEN THE INSTALL LINK

🔗 Mock & Roll Skill link share

STEP 2: INSTALL AND TURN IT ON

STEP 3: START A NEW CHAT AND OPEN THE TOOL

PROBLEM WHAT TO DO
The link opens a login page Log in with your Eskimi account, then open the link again
"This item isn't available" You are logged into a personal Claude account rather than your Eskimi one. Switch accounts and try again
The page loads but shows nothing Open Customise in the left sidebar, go to Plugins, and look under Shared with you
You find it but it looks greyed out Shared items stay switched off until you enable them. Switch it on
It is installed but does not appear when you type "/" Start a new chat. It will not appear in chats you opened before installing it
Still nothing Use Option B below, or contact Creative Studio

OPTION B: INSTALL THE SKILL FILE MANUALLY

Use this only if Option A does not work.

A manually installed version does not update. When Creative Studio adds formats or fixes problems, your copy stays as it is. You will need to download the new file and repeat these steps each time. Switch to Option A as soon as it works for you.

STEP 1: DOWNLOAD THE SKILL FILE

🔗 Mock & Roll Skill V1

STEP 2: OPEN THE SKILLS PAGE

STEP 3: UPLOAD THE FILE

STEP 4: CHECK IT IS ON

STEP 5: START A NEW CHAT AND OPEN THE TOOL


KEEPING A MANUAL INSTALL UP TO DATE

If you installed using Option B, check this page occasionally for a newer file. To update, download the current file and repeat Steps 1 to 3. Remove the old version from your Skills list first so you do not end up with two copies.


WHAT DO I NEED TO GET STARTED?

WHAT DO I NEED TO GET STARTED?

You can create a mockup using only the client’s official website. However, the more useful information and assets you provide, the closer the result can be to your intended direction.

MINIMUM INFORMATION

Provide:

OPTIONAL ASSETS

You can also upload:

You do not need to write a long prompt. A short, clear description and the correct website or assets are normally more useful than several pages of detailed instructions.


HOW TO CREATE A MOCKUP

HOW TO CREATE A MOCKUP

STEP 1: OPEN THE TOOL

Open the AI Mockup Tool in Claude.

If you do not know which format to use, ask:

“Show me the available creative formats.”

Review the list and choose the format that best supports your idea.


STEP 2: UPLOAD AVAILABLE ASSETS

Upload any suitable client assets you already have. If you do not have assets, provide the client’s official website. The tool can use it to identify possible:

You may be asked to accept website cookies or allow access to Figma while the tool is working.


STEP 3: DESCRIBE WHAT YOU NEED

Tell the tool what you want to create. For example:

“Create a Gallery 360 mockup for this beer brand. The campaign will run in Zambia and should focus on the new product packaging. Use the brand’s website for its colours and visual style.”

Or it can be as simple as:

"I want to create a banner for this brand, using their website as a reference: https://localbrewery.co/"

The tool may ask for additional information. Answer the questions as clearly as possible.

*See outcome of localbrewery.co mockups here.


STEP 4: LET THE TOOL BUILD THE MOCKUP

The tool will gather the relevant information and create the banner.

Generation time will depend on the selected format, supplied assets and complexity of the request. A mockup may take approximately 20 minutes, but this is not a guaranteed turnaround time. If you make multiple banners, the next banners generally don't take as long as the assets have already been set up from the first mockup.

The tool should explain what it is doing, such as which colours or visual references it identified from the website.


STEP 5: REVIEW THE RESULT CAREFULLY

Always check the complete mockup before showing it to a client. Review:

AI can produce damaged logos, unusual shadows, incorrect details or other visual mistakes. If something is wrong, ask the tool to correct it or request help from Creative Studio.

Never assume that an AI-generated result is correct simply because it looks finished.


WHAT FILES WILL I RECEIVE?

WHAT FILES WILL I RECEIVE?

1. WORKING BANNER .ZIP

The .ZIP contains the functional banner files, including the standard tags and tracking used by Creative Studio.

The banner can include working interactions such as:

The files are built with Eskimi DSP requirements and file-size optimisation in mind.


2. EDITABLE FIGMA FILE

Figma is a web-based design platform. The tool creates the design in separate, editable layers rather than combining everything into one flat image.

This allows Creative Studio to:

The link to the Figma file should be included with the generated files or supporting README document.

If the client approves the mockup but requests changes, provide Creative Studio with the Figma link.


3. PREVIEW

The preview lets you test how the banner looks and behaves on the DSP before it's shared or uploaded. You can upload it to the DSP as usual.

Test every interaction. Do not rely only on a still screenshot.

states-overview.jpg

*See all Fruit-tella interactive mockups here.


COMMON QUESTIONS & LIMITATIONS

COMMON QUESTIONS & LIMITATIONS

The AI Mockup Tool:



REMEMBER

Use the tool to make ideas easier to see, understand and approve. It supports the creative process - it does not replace the people, judgement and approvals required to deliver a successful campaign.

The AI Mockup Tool is an optional resource. It does not mean that the sales team must become designers or develop creative ideas for every brief.

If the client needs original creative thinking, strategic campaign ideas or expert recommendations, use the appropriate Creative Studio support:

*Read about how to get proactive creative support.

The tool helps you communicate or demonstrate an idea. It does not replace creative strategy or professional creative judgement.